Re: emissive armor
It's not sad, it's how it's always been described and how it should work.
If you wanted it to work somehow else, then you were wishing for a new ability.
The emissive armor bug was that damage was not being comletely ignored but somehow stored as partial damage and eventually added to a more than 41 shot negating the usefulness of the ability.
And another problem is that fighter shots DO stack, a group of 5 fighters armes with a 20 damage weapon do 20*5=100 damage in one shot, make this ability useless against fighter weapons, that are most of the low damage weapons they should protect you from.
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