Quote:
Zeldor said:
I think that llamabeast said it is impossible to get more than 1 turn working from the same cdkey. I guess it is the same for network games.
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Too bad they didn't implement it like the protection in the ancient game Stars!--the system sent a machine signature along with the key in a turn file. The hosting program didn't care how many turns were submitted with the same key so long as the signatures were the same. Matching keys & non-matching signatures would trigger the protection, though.