Re: No Magic sites
			 
             
			
		
		
		
		This is very interesting to me.  I think if I were creating it, I would use these settings: 
 
Definite: 
--Age: Late 
--Map Size: 200-300 provinces 
--Magic Sites: 0 
--Spell Level Limit: 3 
--Research: Very Hard 
--Pretender: Limited to level 6 in all schools of magic 
--Worthy Heroes mod 
--Conceptual Balance (Pretenders and Scales ONLY) mod 
 
Possible: 
--Ban Ermor and R'lyeh 
--Few scattered water provinces, rest land 
--Pretender limited to level 4 in all schools 
--No independents mod 
--Level 1 spells moved to level 2, 2 moved to 4, and 3 to 6 
--Ban Caelum and Arco (tramplers may be overpowered) 
--Limited selection of MA and EA nations permitted if desired (i.e. MA Man, EA T'ien Ch'i, etc) 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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