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Old May 25th, 2008, 10:47 AM
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Default Re: Abysian Commander

Quote:
MaxWilson said:
Contrary to KO's specifications, spellcasters can blow more than one "extra" gem to reduce fatigue. This is almost invariably uneconomical. Example here.
KO just didn't understand how it works then. It's all in the manual. A mage can use as many gems for a spell as his magic level is. This includes the gem cost for the spell. If he has a magic level of 5, then he can use 5 gems. If the spell costs 3 gems, then he can use 2 gems to reduce fatigue. Additionally, he can use exactly one (1) gem to increase his magic level to cast a spell that's higher than his current level. Since he'll be casting a spell over his magic level, he'll receive additional fatigue by this, it's exactly the reverse to using gems for reducing fatigue. Here are a couple of examples how it works:

Magic level 1, wants to cast spell level 2 which takes no gems: works with 1 additional gem
Magic level 2, wants to cast spell level 3 which takes 2 gems: doesn't work, since he needs 2 gems for the spell, nothing left to raise his path
Magic level 1, wants to cast spell level 2 which takes 1+ gems: doesn't work, since he can only use one gem and needs at least two
Magic level 5, wants to cast spell level 7: doesn't work, since he can only use one gem to raise his path
Magic level 0, wants to cast spell level 1 which takes no gems: doesn't work, since he can only use 0 gems = no gems
Magic level 5, wants to cast spell with level <= 5 which takes 2 gems: works, and he has 3 gems left to reduce fatigue
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