Re: MP online game with fast turns
Both pbem and network can go quickly due to quickhost (to my knowledge all games are on quickhost so 24hr quickhost doesn't necessarily mean a turn every 24 hours, as soon as all the turns go in a new turn is generated). However, on a network turns would be done/generated quicker since players wouldn't have to send their turn via email, wait for llamaserver to make a new turn then shoot it back out. The main issue is finding players willing to sit down and play in that specific time slot. If you can, then it will go quickly.
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