Re: AI concerns
Well... although I’m one of the guys that did two AI srcipts that the people consider challenging (the Aquilaeian and Pyrochette races included into the TDM), I agree with the people that said that if you want a real challenge, play against other humans…
Anyway, every time that I want a challenging game against the AI, I like settings like this:
2000 Racial Traits points
Small Galaxy (the max number of systems should be the standard: 100 systems)
4 TDM Races (usually I play against the Aquilaeian and Pyrochette + 2 random TDM… you know, I want to test my babies! hehehehe).
NEVER play with Neutral Empires (is very easy conquer these poor bugs and use their population to boost your doomed colonies).
Humans vs AIs. (I know that this setting make the political options useless… but is the best way to get a game were the AI can kick your ***!).
High AI Bonus.
All the other standard SE4 settings.
NEVER use warp openers and closers against the AI (although that with these settings, I’m sure that you will have not time to develop such technology!).
I consider myself like a good player, but with these settings, usually the AI glass my planets before I could develop my empire… of course that sometimes I had success, but the challenge was great!
In games with medium and large galaxies, usually you have more time to colonize some planets and make some defenses without interference, then, in my opinion the probabilities to have a challenging game are lesser.
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