Quote:
Loren said:
Nope. Battle resolution isn't independent when there are battles next to each other.
|
Yes. I've occasionally had units do a HALO drop (via Cloud Trapeze) into one province for a strike on an attacking army, then run away and wind up in the province the army attacks. Thus, taking part in two battles on a turn. You also have to consider assassinations and fortress assaults. Within the magic phase, a unit could suffer an assassination spell attack and then fight off a teleporting attacker, and if it survives could teleport elsewhere to attack someone itself.
Battles are not independent, and figuring out the dependencies would be nontrivial.
-Max
Edit: typo fix.