Re: Russian units v4
Narwan, the third "reality" you forgot to mention is that tearing an OOB apart in the way Maxim thinks we should totally destroys any scenario that was built with that OOB. In V4 I tried to balance what I felt should be done with the Russian OOB with what realistically could be done without causing massive disruption to not only the existing scenarios in the game but any that players may have made and posted to the various scenario depots on the 'net.
I recall at some point in the past an offer was made to have these "fixed" by well meaning third parties but I can assure you most of the "errors" people are finding in the game were made by "well meaning third parties "
We provide the tools for people to create their own OOBs and Shrapnel provides the means to distribute it and we have always considered that a perfect compromise. If players don't like ours...... they can use someone else's. However, Maxim has turn this into an obsessive crusade and nothing short of doing everything his way appears to be acceptable as the example of the ZSU-23 used as CS tanks for convoy support attest.
I will take this list and any other error anyone thinks they have found into consideration when and if I find the time to sit down and devote another 1000+ man hours to a patch as I did the last one but I reserve the right to make my own decisions about which "errors" need to be corrected.
Don
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