Re: What could we steal from other fantasy games..
I quite like what NT jedi said, some point points I think.
I'm quite fond of the current system myself, I love MoM and AoW don't get me wrong, but I like the item of preset items you can forge, maybe just have more of them? I don't know though, I'm still new to it all, although I must say, if there was some sort of ingame option to remove spells you don't want in you game, I'd like that, I'm more of a troop/command player, once it gets into the "MEGA DEATH RAYS OF DOOM!" stuff I sorta loss interest, mind you that could be done with a mod or two, but I'd still like the option.
Anyway more on topic I loved MoM/AoW plane shift, although it wouldn't be possible with current dom (I don't think at least, maybe I'm wrong...) I'd love to see it, I always play huge maps, and it would make them that much bigger, mind you, the bigger the map the longer it takes and likely to get abit dull after awhile, but something I thought of when I first started up the game might come in use...
Age changes, now when I played my first game I went the snow giants in EA, and I thought "Damn, I want the design points from cold scale 3, but MA snow guys like cold 2, not 3, so I'll go with 2 so that mid game I'm not freezing.."
I honestly thought that as time went on, the ages changed, I think that might be cool though, set it as a option in game creation, play say 60-odd turns as a EA nation, then it becomes it's MA one, you keep your old units, but times change and you can't make them anymore, sorta add something to it, or at least I'd think so...
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