Yes, like I said, the "Sacred" attribute of the Ecclesiarch is an unfortunate side-effect of there not being a #inquisitor command. As far as Priest levels go, it never DID make sense to me that the pretenders doesn't all have the ability to bless their faithful themselves.
I realize that Pillage and Patrol are both abilities that (along with Preaching/Inquisitor) are things the Pretender will rarely do. Which is why I made the bonuses to those considerable, so that someone would at least consider doing it at times - but in the end, it's mostly added for fluff, which is why I really don't consider it overpowered.
The reasons behind the at-times "wierd" stats for a "human" is because he was originally modeled around the Lich Queen and then somewhat "nerfed" from there. He's not as much a human anymore as the anathema of the liches, directly influenced and controlled by the "actual" pretender (much as the Oracle or Fountain of Blood are possessed by a powerful spirit) - as opposed to, say, the Great Sage or Master Druid, who are still fully human. Just very powerful humans.
For example, he also can't equip helmets or chestpieces, like most (all?) base humans can. Instead he's got 4 Misc. spots, which I attribute to his retinue.
Instead of a prophet, I suppose one should rather consider him a Jesus-figure (who was not a Prophet, but an embodiment of God) or a Pope (who is the human stand-in for God, on earth).
With, of course, the exception that THIS Pope can actually throw lightning bolts and heal wounds. All present base humans also have a lower point cost.
The question isn't really wheter he's fully human or not anymore, but wheter or not he's somewhat balanced, should have a lower point cost or higher.
