Re: A little artisanal map... with 1225 provinces
Yes, I've been playing a game (on and off) on this map for a year now, and am still quite enjoying it. There's an appeal for me to the hand-made role-playing origins of the map and also to the "it's enormous" factor!
I think it works well if, like me, you like to play in a thematic style, rather than treating the game as a logic problem to beat (though with mods, it could probably be made into a tough logic problem).
I have a couple of technical concerns though, about when my huge game might run into the hard-coded units-in-the-world limit (it hasn't yet), and a balance issue about when I will reach critical mass against the AI nations (though at that point, I could either declare victory or complaisance, perhaps letting many turns go by without doing much in order to let the AI regenerate a more interesting situation).
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