Re: Early Age Civs
On the other hand, even for beginners, if you remember to blood hunt a little and sacrifice, with a good double bless Mictlan will roll over almost any AI opposition.
If you really didn't want to mess with blood, you could probably get by with just one priest sacrificing the capital blood slave income.
It's a good nation to learn how impressive sacreds can be.
If you're playing more competitively, both blood nations and LA Ermor become micromanagement hell in a decent sized game, so few experienced players would call either easy to play.
Both are quite powerful.
I like the poll idea though. Strength will be pretty easy, especially broken down into early/middle/late game.
Easy playability would be harder to grasp: Make it clear that you mean ease to learn or something similar. It may not be ratable. Is it easier to figure out how to equip thugs to fight different foes or to set up a blood economy or to manage communions?
It may be easier to list for each nation the things you'd have to master to do well with it.
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