Re: Early Age Civs
Well, I would probably expand the chart to 5 ratings:
Early Game Strength
Mid Game Strength
Late Game Strength
Ease of Learning (SP)
Overall Ease of Use (MP)
I think the spread of these 5 attributes would give players a good road map for developing their gameplay as much as is possible before entering into MP. I'd also be tempted to list any path that the nation has national mages with higher than 3, and listing what their highest blood mage is.
Anyone else have any thoughts on a 1-10 scale vs a 1-5 scale? I suppose I can see the merits of either, so I will look for a little more input on the matter.
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