Re: Multi Star Real Map, NEED HELP
Hmm, ok. Well you could make a mod where you didn't buy multiple engines, but you bought different sizes of engine, and the max number of engines per ship was always one.
Another idea, which I suggested many months ago when someone was wanting to mod this sort of thing, was that if you have say a "damage control" or "engineering department" component that isn't very big (fits easily on ships) and repaire one component per turn, then you can use emergengy movement components to achieve this - repairing them each turn for strategic movement. One snag with this, though, is that you still can't use such components if your ships are in a fleet in simultaneous movement mode. Sigh...
PvK
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