Quote:
Originally Posted by quantum_mechani
MA Arco 3 5 4 3 3
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Strange to give a better note for Arco's midgame than early or late. Especially a 5.
Arco is clearly weaker between the moment when elephants become obsolete (because ennemies use MR spells, thugs etc) and when the level 8-9 extremely powerful astral spells are researched (and diversification to death or other thugs summons achieved).