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Old June 8th, 2008, 03:04 AM
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Default Re: Death Match Competition

There are exception to 2h rules already. Some units use Tridents with shield IIRC, or atleast glaaives. EA Agarthans, spesifically, have Pale Ones with glaives and Ancient ones with glaives and bucklers.

The mod only changes the type of forging/type of slots the trident takes. I think the weapon itself is still actually 2h weapon, but that doesn't matter if items override base weapon stats.

Speaking of weapons, are there any weapons that you'd like to see changed for balance reasons? Magical or mundane, doesn't matter. I've made a small mod that ups damage of heavy weapons few few points, moves axes and hammers and mauls up by few points, ups attack of spears and glaives and halberds and axes and battleaxes slightly, etc. I've also changed some resource values around, and took defence bonus away from made shortswords.
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