Invasion Inoculation
I don't want to sound like a coyote, but.... I have an odd little idea.
As I understand it, you cannot drops troops on a planet that already has two parties of troops on it. My petty-little-newbie idea is, then, to inoculate your friends (they ought to reciprocate) by starting a little fight on their planets.
The invader would have to have troops with enough shields to keep the regenerating-militia from wiping them out. Maybe they really need enough firepower to keep the militia in check, but not so much that they ever do damage to the home-troops, which would really only be carrying shields. Both the vaccine and the native immune system would heavily emphasize shields.
It may take some serious number-crunching to find the exact balance that would keep the militia in check without wearing down the immunity shield-baring troops. That's if it's even mathematically possible, given the mechanics of the game.
This brings me to the question of what happens if you are at war with someone (or none), drop troops on a world of theirs, then make peace before the ground combat is completely resolved...?
If this idea is already in the ACME catalog, please do let me know.
[ 26 April 2002: Message edited by: Loser ]
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