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Old June 10th, 2008, 09:26 PM

rdonj rdonj is offline
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Default Re: Nation Mod - Tomb Kings - Released!

Yes, it was the Horus one. I loved him, he's amazing. 120 hp, sacred, high prot even without equipment and some battle magic. Wow. I almost wonder if he might be too strong, but whatever the case his existence is a very strong argument for a luck scale. I also happened to have the tomb scorpion hero in that game. This mod has great heroes.

I like the idea of having the Buried recruitable everywhere because I never used them before and it makes them a lot more interesting as a bless chassis. If only this was an early age mod, they'd be the perfect counter to niefel giants....

I don't really think Asp Archers are overpowered, I compared them to sauromatia's androphag archers and they have same same precision, less health, the same bow, a bit more prot and are sacred for 5 more gold and resources each (and a temple). So they're a little harder to mass and only a little better if you don't have a decent death blessing. But I guess I haven't really seen how effective they are against other players so I could be a bit off the mark here.

I don't think the Immortals are underpowered. They're decent, solid units. And relatively cheap. I just wish there was a higher level spell to summon 2 or 3 at a time for the same gem cost per immortal. Possibly with a higher path requirement so not all of your tomb kings could cast it. The only thing I'm curious about with them is I'm pretty sure they have only 14 or 15 magic resist, and it seems that with all the powerful enchantments animating them that their mr should be higher than the base mr for the nation. Especially when tomb guard and buried have 16.

I haven't had a chance to summon the Ushabti Avatar yet. I even designed my pretender to be able to do it right off the bat but I didn't get enough research before I won my last game.

I suppose the Anubites are probably overpriced in comparison to Immortals as the main benefit is that you can use them everywhere and not feel like you're wasting their potential. Not too much though, as the Anubites are quite decent. I can't really say much about the other summons as I haven't used them recently.

Just as a general comment, it seems really weird that the asp archers are one of the highest prot units in the list.
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