on the topic of cliche fantasy (such as dragons)
JRPG's made airships totally cliche, but I still really like airships, and wish there was a game (even a roguelike) built around them. In fact, I kind of have a concept for an airship based fantasy in my head; it is kind of like the setting from Time of Defiance, but in a fantasy period. There are no races, only 'societies' (I've always thought races were not only cliche, but superfluous).
I'd go in more depth, but I don't want to hijack the thread, bore people, or have my material taken
making this game (as a roguelike) is one of my life goals

going into outer space is the other. I actually think both are attainable.