Re: Community Map!
I suggest taking in extra provinces from SemiRandom if necessary, and adding in good ideas to the SemiRandom as new .gan files. That'd be awesome.
Plains/farm.
Has a central province, and affects at least all its neightbouring provinces. Can easily be expanded by just adding in provinces if necessary.
The central province is a farmland that has a castle (#fort 1, simple hillfort) and strong force of defenders. It's named High Seat. It has strong independent defenders and recruitable EA or MA knights. It also has something that generates Fire gems, not sure what.
Outside the castle:
2 MA Marignonese Initiates with Sceptres of Authority.
Several indy Knight commanders. One of the Knights has fire brand, lucky coin, dragon helmet, blue dragon scale mail, ring of regen, and misc item for reinvig,resistance or something.
Few priests.
20 indy longbowmen.
30 indy archers
15 indy Knights
30 indy light infantry
40 indy heavy infantry (EA equipment)
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#owner 23 -- after this, units are owned by special monsters
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Inside the castle
Sleeper with Crown of Command, Rod of the Phoenix named King of the High Seat
mages: one Druid with N3H1, few more Initiates with sceptres, some Priests and a High Priest, couple Sages. They have enough supply items to produce 150 supplies, and some items for casting spells. Perhaps few Staves of Corrosion and a Skull Standard, or something like that.
Two more indy knight thugs with similar equipment to the first and 6 bodyguard knights each.
40 longbowmen
20 archers
50 heavy infantry
Few Wyverns or other fliers, to hopefully slow down the enemy army so that the knights get to the break in the wall in time.
The affected provinces (all neighbours at least) are set to inafntry/archer poptypes and have a knight commander with few knight bodyguards and 10 longbowmen, in addition to their norma defenders. All the affected provinces are plains or farms.
Basically, one of the Sleepers is now a king of his small feudal kingdom. It can be placed wherever feels appopriate, but let's say it's in the western part for now.
Will North be cold place with gnomes, dwarves, vanir and giants? Will West have a sea with some island and Fomorians in there? Will Tien Chi and Yomi be in the East, C'tis and Abysia in South?
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