Re: What generates gems?
Attached is a map for testing scales. Up to 8 MA human nations start with ten provinces, one of which is cave and one of which is sea. They are temperature-independent and there's a temple in each non-underwater province. Capitals are cleared, so that there're no starting troops, no upkeep differences, no initial gem income etc etc.
It seems I also covered a bug. Your capital is in one of the 8 middle provinces, but not necessarily in the one #specstart gives you. The castle you should start with is in there. This may cause e.g. Arcoscephale to start where Agarthan Cave castle has been put, and with 1 candle of Agarthan dominion. It doesn't affect actual scale/event testing, but does slow initial dominion.
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