Quote:
Xietor said:
I just turned off quickhost to guarantee that the full 24 hours elapses between turns. Quickhost will be turned back on when we go to 48 houra at turn 18.
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huh?? if quickhost is set to 24h, the full 24 hours will elapse so i dont see why the next turn has to be delayed.
EDIT: ok, i somehow read that the turn would be delayed. and not just quickhost disabled.
btw. with 60 players, there will anyway someone stale every turn and the change would not have been necessary.