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Old June 15th, 2008, 09:58 PM

dirtywick dirtywick is offline
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Default Re: End Game Summons

Quote:
JimMorrison said:

1- Spells that help minimize the weaknesses of the nation, or further enhance their strengths to counter increasing defenses.


I'd modify this a bit though. I think there needs to be more spells in general at late levels of research with more path diversity (astral and death clearly have more options, while air and fire...not so much), especially 1 to 3 path battlefield magic. Even if existing spells just scaled more, like Evoc 9 let you shoot like 30 fire darts or Const 9 has Legions of Steel for every unit under the mages command or Alt 9 for AOE blindness, or whatever.

It would help to keep even standard armies and mages more relevant if they had options to be competitive.
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