Re: almost OT
Actually, quite a bit more than 15000-which isn't *that* much, when you consider they govern most of the aspects of Reality itself, in a localized fashion. It's not so much a language as the symbols for the source-code of the Universe.
And no, it's just a prop, nothing really to even look at.
I'd force the player to make meaningful choices in two ways: 1 by selection of Pretender-type. A different Pretender produces different generations down the line. If A: the Pretender can shapechange, then each change would produce a different line, while possibly-or not-allowing the Pretender to go back to original form. If B: no shapechange, or C: if shapechange in conjunction with entirely separate Pretenders, then a very important, informed or uninformed, decision can be made from the start of the game.
Secondly, by making some very expensive National summons, that each produce their own generations, you force the player to spend large amounts of resources to set up their game strategies-taking into account that what they spend now, they'll only see a return on, later in the game. That way, you open up various units to everyone playing the Nation, but force a choice of long term strategy.
Thirdly, as JimMorrison says-if you set it up in such a way that you're forced to choose between sending your producers off to fight, or leaving them at home to breed, that's another good choice, as is choosing between A: producing more weak units which themselves produce stronger units, or B: *just* producing strong units now-that are either sterile, or that produce weak units, which later on will give you diminished returns.
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