View Single Post
  #1  
Old April 30th, 2002, 02:04 AM

Derek Derek is offline
Corporal
 
Join Date: Dec 2000
Location: Salinas, CA
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
Derek is on a distinguished road
Default Q? on Quasi-Newtonian Propulsion

So, I'm getting back into modding SE4 (You may remember the DavesMods/DereksMods that eventually became part of Devnullicus mods, though I don't seem to get credit anymore... ) and one thing I want to add is Quasi Newtonian Propulsion. Looking over the P&N mod, it seems easy enough; just change the engines required per move from 1 to 3/4/5/6/etc... How exactly does it work? Is there an equations, such as something like (total move pts/engines per move) or something else simple that I am missing?

Thanks

Derek
Reply With Quote