Quote:
MaxWilson said:
How are you going to prevent them from attacking with hordes of cheap indies plus hordes of weak-but-fast units that turn into hordes of heavy PD support afterwards? I'm skeptical that this can be made to work within the context of Dominions.
-Max
|
I think the trick here is that since our hypothetical hordes of freespawn are going to be late game units, getting a giant horde of indies to back them up would be a huge waste of time considering the high level battle magic that's going to be whipping around. The freespawn would remain effective in the late game because even though they would certainly die in droves, they're so replaceable that their controller isn't even really supposed to care. A horde of indies that you've spent turns and most importantly, gold on is much more of a big deal when some tartarian rolls into town and kills 80% of them with a single spell.