Re: Early, Middle, Late Age..?
I play Early Age more, for thematic reasons, and reasons of nation availability. One of the problems though is that there's nothing set in stone about the progress of ages, other than that Early has ambiguously "more" magic, and no crossbows (unless you forge them), middle is the home of Machaka, and Late has crossbow independents, R'lyeh, and Ermor.
I really hope at some point the Devs allow us to play around with the Ages in mods, to be able to add more, and restructure Ages-and maybe set up a framework (a series of tags?) that assigns Ages to spells, magic items, magic sites, Pretenders, and independent population types, so that they can only be used/created/summoned in their appropriate timeframe.
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