Quote:
Chris_Byler said:
Given the effect of enemy luck, unlucky events that strike directly at an army in the field would actually help a lucky nation defend its dominion from invaders
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This only works in practice if the really bad events require Misfortune, or at least are prevented in lucky provinces.
As an example, something that would destroy magic items is extremely dangerous, if you consider the investment some items represent. If it's a bad event that requires Drain, nations that, in theory, will encounter it most often are Misfortune nation with commanders under Drain, e.g. in Ulmish lands. In practice, it might be that nations that nations that choose Drain are under the threat of losing key items from the very beginning, and actually suffer the event far more often than those who are under Drain for just the short while they spend in the conquest.
Luck should protect you from the nastiest events, because otherwise Luck nations may meet them more often than Order/Misfortune nations.