
November 4th, 2002, 07:27 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: New Mod: The Art of War Mod
Quote:
Why did he do that, anyway? Is that how he "fixed" the maintenance aptitude trait?
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Correct.
I set the basic maintenance rate to 100% of ship cost per turn.
I then added a 75% maintenance reduction to the ship hulls.
Since the maintenance reduction trait SUBTRACTS from the basic maintenance, a race that takes +20% to maintenance reduction would pay 80% maintenance per turn. The ship hull's ability then reduces that to 80% x (100%-75%) = 20%
A race that takes +60% to maint redux, will end up paying 10% maintenance instead of the normal 25%.
1) Race maintenace modifiers and the basic rate will ADD with each other.
2) Ship/base/component modifiers will ADD with each other.
3) The two Groups' totals are multiplied together for the final calculation.
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