Ok. The files are ready for my first beta test. If the game doesn't crash, I'll post the beta for you all to take a look at, post comments, etc. For now, here's my To Do list. (Gee, do ya think I like P&N or something?)
o-Add mQNP (ships resized for now)
X-Add no-AI mod files.
X-Add TDM Formations
---Add most P&N mounts.
X-Maint reducing components & ship specific mounts;
X-P&N maintenance settings.
---Small racial armors. (ala P&N)
---P&N armors
---P&N shields
---Various weapons balancing issues.
X-Ground combat down to 3 turns.
X-Space combat down to 20 turns.
---Add OA ability to all hull sizes. (including sats and drones)
---Make new Turret and Heavy Turret mounts for each size of ship.
---Rebalance the tohit%/ecm%
---Add Manuevering thrusters.
X-Rebalanced # of Lifesupport and Crewquarters with shipsize.
X-Adjust ship hull costs to 1.2$/kt.
---9 levels of SY, researched thru ship construction, along with Temporal counterparts.
(X- = completed, o- = partially completed, --- = not started yet.)
Edit:
Art of War v0.71 is here. Give it a test drive, kick the tires, then tell me what you think!
[ November 17, 2002, 14:59: Message edited by: dumbluck ]