
November 20th, 2002, 07:38 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: New Mod: The Art of War Mod
Quote:
Huh? How can they "leak"? WHAT can they "leak"??? You totally lost me on this one...
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Leaky Armor:
Allows some damage from enemy weapons to penetrate, and thus damage the internal components before all armor is destroyed.
Adding more and more armor to a ship will decrease the rate at which internals are destroyed by enemy fire.
Leaky Shields:
Allows some damage from enemy weapons to penetrate, and thus damage armor and/or internals before the shields are completely eliminated.
Depending on implementation, shield absorption rates can be set to 0%,20%,33%,50%,66%,80%. Or set to range between zero and any of the values above as the generators recieve damage.
In some circumstances, especially VS very low damage weapons, the absorption can be higher than the expected value.
DL:
I don't mind if you use parts of my mod, as long as you end up with something reasonably different.
CK:
Yes. Yes it is. 
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