
November 22nd, 2002, 03:30 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: New Mod: The Art of War Mod
Quote:
Originally posted by dumbluck:
A few questions from my to do list (Man, it just keeps getting longer and longer...)
quote: ---Make planet glassing with normal weapons next to impossible.
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Can anyone point me to some threads/mods that demonstrate how this is done? I vaguely recall that it involved increasing the damage to kill 1m population and increasing the damage of planetary weapons. But I'm looking for specific explanations/examples to study. Here is one. http://www.shrapnelgames.com/cgi-bin...=001062#000014
Basically though you have the idea with your comment above. Raise the damage to kill one pop to a very high level. High enough that standard ship to ship weapons have little or no effect. That change alone will make glassing planets almost impossible. Since planetary shields, weapons plats and other untis on the planet are damaged before any damage is applied to population, they will still be susceptable to orbital bombardment as normal. Then if you want players to have an option to glass the planet with specialized weapons, you raise the damage levels of the neutron bomb accordingly, or create some other weapon with the population only damage type. I do not suggest rasing the damage of other planetary wepons like the Napalm, cause that would make them extremely powerful against the weapons platforms. That's not what you want I think. You want the ship V Waepons platform combat about the same, but make it more difficult to glass the population once the planetary defenses are gone. Corrrect?
Geoschmo
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