Re: Current other active game software
What's so fun about Dwarf Fortress? I have played it, made forts, failed to make waterfalls, etc etc. Surviving in the early game is usually either easy or almost impossible. Even in the 2d version, I didn't have any real problems feeding my dwarves, but I usually got bored with it before I got to see any big battles. I find that I have very little to try and achieve in-game and in-the-dwarves'-perspective. They're happy with no bedrooms and a huge dining room with lots of stuff, and they can't appreciate projects that look good to the player. Managing huge construction projects is a challenge, but it's too micromanagement-based for me to enjoy them.
I expect it will become something I could spend lots of time with, but it isn't there yet. As an example, I'd like to see the dwarves do more stuff for themselves. For example, I don't want to have to mine and set furniture for a dozen bedrooms. Mining the main tunnels and setting the area as free personal room space (max room size 4, max of 1 room/dwarf) should be enough. Dwarves would only work on their personal projects if there are no commynity projects to manage.
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