Thread: semi blitz
View Single Post
  #2  
Old June 25th, 2008, 04:22 AM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: semi blitz

[I had the thought of a 6-8 player game, only running during a specific time slot. Not sure if it's what you had in mind, but like a 4 hour run once a week, set to 15m autohost. That would be a minimum of 16 turns per session, with probably a few more than that on the opening night. Most games would probably take 2 weeks, some might take 3.

I don't know about hosting though, that's why I never broached the subject, but here you are in PST suggesting something similar, so I thought I might chime in. ]


@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@

Tentative game details-

July 6th, saturday, run time 1pm-5pm PST
15m quickhost during the opening session
30h quickhost after, with another 4h session the next weekend *maybe*
Magic Sites: 60
Other settings: Default
Map: Dependant on signups
Mods: Worthy Heroes 1.8
Age: Middle

Lingchih: Ermor
JimMorrison: Bandar Log



*** When signing up, please vote as to whether you want the NO RUSH (no attacks for the first 4 hours) scenario, or FULL CONTACT (attack any time, but 15m quickhost so little time for diplomacy or scripting) during the first session. ***


Reply With Quote