Re: Bloody EA Pangaea: Unique Blood spells?
I like that one. Some "blood revelers" or something. Spell descr around the liness of "Through a blood drinking ritual, a group of units are thrown into a permanent frenzy and gain high regenerative powers". Would work as a melee unit with +3 berserk, and a regeneration of... hmm, ten percent? and be a reasonably low level summon.
Another nice one would be a "Curse of lycanthropy", but I dont know if that can be done...
As for mannikins, I think it can go either way (as they dont exactly çualify as undead proper, with the vines and whatnot). Althrough the default spells are in fact focused on conjuration/necromancy.
I did add a l5-blood slaves "Carrion Festival" spell, which is supposed to spawn manneads and mandragora in a faraway province (not profficient about the success of it's code. I´m playtesting it right now) The IC rationale is that it triggers a massive frenzy in the province, with women going out to dance with the dead, like in Robert Aickman's "Ringing the Changes".
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