Quote:
Marek_Tucan said:
There was some nice spreadsheet back on Yahoo SPMBT group, correlating vis range and weather/time of day. However, visibility in SPMBT stays the same throughout the game - weren't you blocked say by smoke or such? Or by terrain? Moving one hex might in complicated terrain well lead to losing LOS even if it seems it shouldn't.
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Thanks for the info and I followed the link that Hoplitis posted to the chart.
As for the visibility staying the same throughout the game and the effects of terrain or smoke, what interested me was that for most of the game you could only spot something that was within 3 hexes of your position in clear terrain. If you popped smoke, had a burning vehicle or a small hill in your field of view the visibility went down to 1 hex only in that direction. I just thought it was weird because suddenly a longer FOV would open up directly down a row of hexes and you could spot at longer ranges and engage enemy units as well so I came here to see if anyone else has had something similar happen to them. As long as you stayed put you could take advantage of the longer FOV but if you moved towards the target the FOV went back to 3 even through all the hexes between my unit and the enemy were clear terrain.
I think at this point it was a fluke and nothing to worry about.
Thanks for all the info and next time I'll do a better job getting your name spelled correctly.
Steve