Re: Countering Master Enslave...
			 
             
			
		
		
		
		Did I just happen to pick the only three random factors in the game? Surely you can think of some more--I can. Dominions is intentionally probabilistic. I just think it's odd to see a player of a probabilistic wargame arguing that there's a irreconciliable tension between random elements and strategy and that wholly random elements ruin the game. I can understand why people play e.g. Low-luck Axis and Allies, but I can't imagine such people playing a game which is INTENTIONALLY set up so that a lowly slinger can kill a Tartarian with the right DRN roll. 
 
-Max 
		
	
		
		
		
		
		
		
			
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				Bauchelain - "Qwik Ben iz uzin wallhax! HAX!" 
Quick Ben - "lol pwned" 
 
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
			 
		
		
		
		
		
		
	
		
		
	
	
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