Quote:
JimMorrison said:
You know, one suggestion, mostly because I see the potential for this to be an invaluable tool..... But since it's calculating cost for every chassis available to that nation, just have it display the full list. That way for example, if you were going for an E9/10 bless, maybe you want to compare all the options against eachother, and you won't overlook a good option just because something else edges it out by 5-10 points that might go unspent anyways.
Oh also, if it could output in a .txt file, or in a form copy/pastable, so you can easily compare say E9 by itself, against E9S4 and E9N4, to see if one of them has an opportune choice.
Making both of these suggestions on the basis that I don't always just want the cheapest, but I will run dozens of variations through the Pretender Creator to find the one that just clicks to get the most bang for the buck. And this tool should theoretically make it easier to see those obscure options that maybe give you a chance to make a less used pretender cost effective and fun to use for once.
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Organizing the information once it's been created by the program is going to come last, but it'll definitely be an important focus. I was thinking of doing something like a gradient scale, where you would be able to see what would happen if the God was switch up or down a point of dominion/magic pick without actually running through the whole process again.
Thankfully making a new type of output shouldn't be too difficult. I can slap more and more of those on without modifying the core structure of the program.
Jazzepi