Thread: Omni Mod
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Old May 3rd, 2002, 10:59 PM
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Default Re: Omni Mod

as far as names go hmmm Alpha mod is that taken?Storyline:

Well this is basically still iun development lets say it starts when a artifact on a terren world emits something ominous.....

The Mod also has

Wormholes ifferent then warp points you will see how...

Ether Gates:Artificial Ra'Shrkil gates leading to the ether.

Ether Warps:They are natueral warps to the ether they flicker on and off.

Worldship:world-like ships

Planetoids:Ship-like worlds

Omnipotent Beings:Gods roaming the ether they comprise of usually One single God(a massive massive ship) Who can summon angels,demons whatever(Fighters).

Pre Industrials:Now this is se they are feral cavemen.As they develop you will go through all stages until eventually you reach empire status.
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