Quote:
Darkhon said:
When I get to Ryleah though they have half the map and untold amounts of troops. There is no way I can beat them because by the time I get my troops in to take one province they will swarm me somewhere else.
I realize that sounds noobish but now multiply that by 20 when playing on a large map. I had made this VAST empire of Ermor undead and then in the endgame phase of it, it was ridiculous. We simply couldn't win because we were being attacked in every province all the time by all the remaining empires.
I tried to stay focused on building up large armies and having them for defense, and I think where I break down is in siege's, it seems they just last forever when I siege and my enemy can break my walls and crack my fortress in 2 turns.
Specific feedback about how to get past the mass hordes?
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You have to realize of course that when you run up against a large empire in the mid- or endgame you're running up against 60 turns' worth of troops. You're not going to degrade that many troops in 3 turns. Plan on wars taking a year or two and don't expect to crush his armies as quickly as you crushed indies early on. (Especially because indies die when they rout and national troops don't.) That also means it's worth using gem-costing battlefield spells like Fire Storm, Fog Warriors, Army of Lead, etc. Sieges are annoying, and there you have two options:
1.) Use vast armies of chaff (LA Ermor)
2.) Bring along siege items like Gate Cleaver and Wall Shaker (?).
Aim to have at least 200-300 in siege-penetrating power with every sieging army. That's either 200 troops or 50 troops and 3 Gate Cleavers. More is better, depending upon what kind of forts you're sieging. Ideally you want your progression to go "Invade province and kill PD, storm fort, move to new province and kill PD, storm fort, etc." That means you have to crack the fort in the same turn that you move into it, hence 200-300 requirement.
-Max