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Old July 6th, 2008, 06:14 AM

Zentar Zentar is offline
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Default Re: Bugs & AI

Quote:
Dragar said:

– it would take a lot to make Dominions really good purely as a SP experience.
Wow! I am one of those who truly loves Dominions as a SP experience. Set indie defense at 9 and adjust AI. It is true that the learning curve is steep initially, but the manual that comes with the game as well as this forum are both excellent guides. This game never seems to get boring. I still discover new tactics / strategies long after the initial learning curve. There seems to be no end to new content through patches, maps, and mods. The patches also continue to tweak the game to operational perfection.

Quote:
Dragar said:
I would love some of the nice to haves sorted out, especially AI improvements, but all in all I’m just grateful to have a game where development targets improving the experience for existing players. Transparent development, a simple and understandable (even explained in manual! ) game mechanic with complexity out of the vast number of races/units/spells/items and their combinations. Its all good 

And should our Swedish friends ever want to take it to the next level where it will appeal to a wider base (though it will always remain a niche game), I’m sure they will have plenty of support here to get those things sorted.
I Agree, but as you can tell that would no longer be necessary for me.

In chess programs, you could take moves back all day and still not beat the AI. Each time you would find a new way to lose. You would improve some by continuing in this brute force manner, but progress would be slow and limited. If instead you read material on the game, and then applied it, you would improve much faster. The same is true for dominions. Read some of the guides in this forum, look at the battles and pause them to see how battlefield set-up dominion/pretender choices effect them.

Quote:
Zogundar said:
Actually, I do play roguelikes (Well, just Nethack, Slashem and Dwarf Fortress.)
But even Nethack has Explore & Wizard Mode!
I remember Nethack (throwing rings in a sink ect.) and Slashem. I deleted them off my computer and replaced them with Angband (Moria type) and its derivative Tome. This was because of my content preference.

Quote:
Zogundar said:
I never did buy the game, by the way. I did want to 'check in on' it though to see if anything had changed.. I guess the community is still too divided between the unrelentingly-hardcore camp and the hardcore-but-not-insistant camp for things to swing in the latter's favor. As far as save games go, yes, that would be nice, but for me the barrier remains the curses/horror marks/insanity/any other permanent afflictions.
For someone who wants to use an SC solely to win the game, these afflictions can be a strategy buster. There are however threads in this forum that address this very issue with a Prince of Death example. Some people even play with an imprisoned pretender. If curses/horror marks/insanity/and other permanent afflictions are game busters, then make sure your opponent gets plenty of them.
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