Re: the \"proper\" scales for AIs
Yes, it triggers the cheat detection.
All the map commands that affect the pretender (dominionstr, scale commands and the god command that assigns pretender chassis) are independent of each other, but if the sum total of points from player-chosen chassis, scale commands in map file and magic and other stuff goes over the limit, cheat detection is triggered.
It is untested whether a dormant or imprisoned pretender with absured scales would trigger it since the god does not appear on the map at the beginning of the game. Someone could take a stab at that, but I've really got to hit the sack now...
This info will be in the new map manual.
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