Quote:
llamabeast said:
Many games depreciate because the quality of their graphics and other production values are major selling points. Over time these become less impressive compared to other titles on the market, and the games become worth less.
In Dominions' case the strengths never were the production values, and so there is no sense in depreciation.
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Wow. Mod +1, insightful. Production values are of course not the only selling points which depreciate with time (some games probably depreciate as the market for that genre becomes saturated) but intuitively this makes sense. Flashy games depreciate because of Moore's Law.
-Max