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Strangely even after being out for years it continues to be our top selling game. So what does that tell you?
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That its a good game in a sea of sub par titles.
Charging 60 dollars is like people charging 10 dollar bottles of water in the desert.
Its not that the product is worth 60 dollars, its that its the only product around.
Fleecing people you are.
Just because people buy it, doesnt mean its a good deal. People spend their last dollar on crack. Does that make crack good? Or even a good value? Sure doesnt.
People would opt for the better value, if one existed, doesnt make any less morally reprehensible to charge over three times somethings value.
Not to mention if you dropped the price 15 dollars or so, so it was 45 bucks, youd sell alot more. 3x45 is more than 1x60. It really does keep people who would buy it (and more than likely end up modding for it, increasing the community, and therefor selling more copies, i'm a former team member of the Halflife Modification Day of Defeat. Valve software (the most successful on the planet) attributed a considerable number of sales to our mod. They even bought us out to develop the sequel inhouse.
You have to compete. You lose sales when a MP community finds a game (which has happened here before) they want to play, but all the members of that community dont have access to the game due to the price. After a short burst of interest, they move on to a game they can all play together.
Im sure your satisfied with the amount of money youre making, but you can always make more, and you can always increase the size of your fanbase, which can only help with future titles (and other titles), a large fanbase attracts more developers as well, as they want to be a part of whats going on.
But basically, its just too damned expensive for what it is. No average person in their right mind would purchase this game for the price it is. Grognards, enthusiasts, previous fans, and people starving for a quality game will, and if thats your goal, awesome, more power to yah Rockefellar