Thejeff, I too hope your assessment is true. I'd be happy to take part in your experiment and simply test it.
I agree it does make sense to prevent two different turns from two different machines with same key from working, but using one machine to play two (or more) nations should be allowed. Its hard for me to see how it can be exploited, one machine means no copy so no issue here. Well rehashed your statement, goes to show how strongly I agree
