Re: Question about starting facilities
I have tried a dozen + different things with the AI_Con_Fac file and I can't seem to get the starting Homeworld to take the facilities I want.
My beginning 'Homeworld' seems to always start with:
1 Ship Yard (doesn't appear to pick highest Ship Construction rate or comp repair rate)
1 Depot (not sure why - highest cargo me thinks)
6 Mining Colonies (Appears to pick highest Res Gen - Min)
1 Mining Colony (highest Res Gen - Rad)
1 Ag Colony (highest Res Gen - Org)
5 Edu Centers (highest Research Point Gen)
Does anyone know why/how it chooses these? The initial Homeworld does not appear to be influenced by the AI_Con_Fac, not that I can tell at least. I have even eliminated everything from it except the Homeworlds for the various AI States and changed the abilities to the 'dummy' ones. No luck!
Anyone?
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