Quote:
Gandalf Parker said:
Totally.
I HOST games but I dont tend to RUN games. I think that most of the hosts end up in the same boat. Its enough hassle to do the hosting. Its VERY helpful if someone else starts the game thread, debates the settings, sets the rules, gets the players, checks the thread multiple times a day (or at least daily), and then is the one person who PMs me of anything needing a change.
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I would eventually like to take a crack at hosting an "SP Challenge Game" on your server. Having never hosted before I'm curious how we'd run such a game(s). Would we create a dozen clones of the game on the server (game1,game2,game3, etc) and have each player assigned to a specific cloned-game where the game would act exactly like an MP game except all nations would be AI (except the player's of course)? Is there a way to do this with a single game and behind the scenes each games would save in a subdirectory named the specific username of the player? e.g. a filesystem redirection based on the user's submissions.
-SSJ