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Amhazair said:I have to say I also have had outrageous luck with my magic sites. Loremasters help, but to be honest they're the least of it. I won't give away everything while we're still playing, (I can tell you the specifics when we're done) but let's just say (the) god(s) is/are entitled to at least a votive candle or two.
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Right, I suppose it won't hurt anymore to reveal the big secret.
My outrageous luck with sites:
* I found loremasters and enchantresses quite early on. A W/B loremaster gave me the ability to summon the Ice devils without having to empower for it. (which I probably wouldn't haven't bothered to do)
* I found a 20% enchantment site. Not
that impressive - a simple 2-gem site would probably have given me more gems over the course of the game (except that this site also gave me 3 gems of his own, so it was still quite nice

) but it still saved me a couple of gems for summonning my liches (that I needed to spam ghostriders and tartarians) and my casting of earth blood deep well.
* The ultimate gateway (
50%! off conjuration spells. Massive, massive site. Second time I find it, and it's absolutely ridiculous. Not quite so good early on since I went for blood first, but from mid game on... Troll king court for 28 gems, fearie court for 20. I had massively more W gems than I could use, so I started to spam Streams from Hades, giving me 3D/3W mages for a measely 20 gems... Earth attacks were cheaper too. And then of course the clinchers. Tartarians for 5 gems, and ghost riders for 3. Johnarryn was impressed by my ghost rider spam ability: this explains one half of it.
Around the same time I found the ultimate gateway I also found a 40% blood site. Cheap, cheap augurs for my magical diversity, all those greater devils were a big chunk cheaper, and the little demons were dirt cheap. (One casting of infernal forces gave me 7 devils and 20 imps for 30 slaves. Infernal crusade with boosters was 13 demon knights for 30. ) And finally the remote summoned imps only costed me 27 slaves for 25 imps + the commander devil. Without this site my ability to spam this spell would have been halved. To sweeten things up even more it was adjacent to the gateway, and both were within 2 provinces of my capital, and within 2 provinces of my enchantress site, so I had no trouble moving my mages around.
And then finally, I conquered a 20% construction site from Pythium, shaving quite a bit off my forging costs. Additionally I managed to grab the hammer of the forge lord, which gives a 50% reduction. Together that made for one ridiculously cheap item/turn, like rings of sorcery for 14 pearls. The cheap rings is the second half of why I could spam ghost riders so easily (I didn't even need 4D liches for it, my Kokyathids could get in on the business too. ) Then towards the end when I got the forge up...
All of that together...
I think I'll go luck scales again in my next game.
