Re: Battlefield spell + retreating?
So I guess the point I am trying to make is that most people who have played the game know that MoD is one of the cheap battlefield combos Omni outlawed in Andean, as evidenced by the fact K read it and included MoD / retreating in that category when he compiled his stats.
IMHO MoD is part of the community knowledge, just as Omni referenced in his guidelines for Andean. But I think it makes sense to point it out at the start of a game cuz you never know who knows what and an MP game is a big time investment.
Also, I don't think people get cheezed at every effective tactic. On the contrary, i am always delighted to get schooled by effective tactics. I may lose a battle but it adds an arrow to my quiver for future games.
But if I were in a game where MoD-retreat was allowed, I would design my entire strategy to focus on it, including having a hard to kill pretender designed to teleport around and use that move. I don't think it would be fun and I guess the other guy would eventually use the same strategy.
Anyway, I am not going to belabor the point but I still look forward to someone posting a turn where they show how they stopped an MoD-retreat.
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i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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