Re: Map Editor Manual or Readme
O.K., I think that I have some items ironed out, but here are a few questions.
1. What is Warp Point-Periodic
2. What is Warp Point-Ability Required
3. What is Point Generation Research
4. How do you add the ancient ruins to a planet and actually make it work
5. Same with Ancient Ruins Unique
6. Can you put specific technology in those ruins
These are all under the abilities window for a specific item ie, Warp Point, Planet, Asteroid.
Also I noticed in one of my previous games the computer set up two homeworlds of different races in a "Star is forming system" Looked pretty cool, although I don't know how this would work in "real" life. So I guess my next question is how am I able to utilize one of these extra system types in the editor. It only allows for planet, black hole, and nebula system choices.
I am trying to set up a map for my self that has a star that went nova or is just dead. Leaving behind one or two ring worlds or a shpere world with ancient technology on them. Obviously the inhabitants are long dead, and the only way to get to this system is through the discovery of a warp point that requires the "ability required"(I'm assuming that that is what Warp Point-Ability Required means), either that or it is just connected to a periodic warp point. I'm also considering on making this prized system as a sort of hub to the extreme ends of the galaxy; but advanced stellar ability is going to be required to finish connecting the hub to the rest of the galaxy.
So if anyone has a bit of advice on how to make this work, that would be great. Thanks.
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